Warhammer 40k: Space Marine 2 update 4.0 patch notes released (October 17, 2024)

Warhammer 40k: Space Marine 2 update 4.0 patch notes are live (Image via Focus Entertainment)
Warhammer 40k: Space Marine 2 update 4.0 patch notes are live (Image via Focus Entertainment)

The Warhammer 40k: Space Marine 2 update 4.0 patch notes contain several improvements and add more content. A new Operations Missions called Termination is the highlight, alongside a new difficulty called Lethal. Players looking for a challenge worthy of Horus Lupercal can try out the setting first-hand.

Warhammer 40k: Space Marine 2 update 4.0 patch notes also disclose that Photo Mode will now work Operations, but only while playing Solo. Characters can now follow the camera with their eyes, making for interesting screenshots.

That said, there is more on the Warhammer 40k: Space Marine 2 update 4.0 patch notes.


Warhammer 40k: Space Marine 2 update 4.0 patch notes

New Operation Mission - Termination

This new Operation takes place on planet Kadaku. New dreadful foes have arrived. Make good use of the artillery to annihilate them.

Added Lethal difficulty for Operations

  • Ammo Crates have limited refills per player.
  • Majoris enemies can become enraged and will be more deadly and harder to kill.
  • Armour restores from finishers only if you stay close to your battle-brothers.
  • Overcoming such a challenge will grant you new cosmetics.

Gameplay and Balancing Tweaks in the Warhammer 40k: Space Marine 2 update 4.0 patch notes

Melee Archetypes: Fencing weapons' perfect parry window will now have the same duration as balanced weapons but it will start from the first frame of parry animation.

Melee Perks: Chainsword, Power Fist, Combat Knife charged attacks perks get significant damage increase.

Basic Auspex Scan: Bonus damage on bosses is reduced by 30%.

Melta Charge: Damage to bosses is reduced by 70%.

Enemy Spawn Director PvE:

  • Tweaked idle spawns.
  • Enemy variety within waves is now less random while enemy variety between waves is bigger.
  • Extremis enemies can now spawn additional enemies.

Difficulty:

  • Ruthless: Ammo crates have limited refills per player.
  • Ruthless: Player's armor reduced by 20%.
  • Substantial: Player's armor reduced by 10%

PvP

  • Increased delay between announcer messages in PvP.
  • The starting animation of the Grapnel Launcher for the Vanguard is shorter in PvP.
  • Fixed Power Fist in PvP dealing too much damage with short-charged attacks.

AI

  • Enemy Dodges: Globally replaced full invulnerability on dodge moves of enemies with heavy melee damage resistance.
  • Rubric Marine with Boltgun: Disengage teleport max distance is slightly reduced.

Customizations listed in Warhammer 40k: Space Marine 2 update 4.0 patch notes

  • More options for color customization for Chaos:
  • Tertiary colors: Sotek Green, Night Lords Blue, Death Guard Green, Khorne Red.
  • Decal colors: Sotek Green, Khorne Red.
  • Colors: Added Liberator Gold color to default for primary and secondary color palettes.
  • Fixed a lot of issues with the display of colors, now they should be more lore-accurate (Mechanicus Standard Grey, Ushabti Bone, Phoenician Purple, The Fang, Iron Hands Steel, Retributor Armour).
  • Decals: Added new Chaos faction decals for the right shoulder.

Levels

  • Vox Liberatis - Daemonhost: Disabled respawn until the last altar in the final arena.

General Fixes listed in the Warhammer 40k: Space Marine 2 update 4.0 patch notes

  • Fixed a bug where the Assault perk "Ascension" could kill its owner.
  • Fixed a bug where the Sniper perk "Targeted Shot" wasn’t always working in some cases.
  • Fixed an unintended animation cancel with the Bulwark by using the block, which resulted in faster attacks.
  • Fixed an issue with the Tactical team perk "Close Targeting" not triggering properly.
  • Fixed: Tactical perk "Radiating Impact" not triggering properly.
  • Fixed an issue with the Sniper perk "Guardian Protocol" cooldown not working properly.
  • Fixed an issue where sound was lost after switching the speaker configuration.
  • Fixed several issues in Trials.
  • Fixed several issues that were causing loss of saves.
  • The Thunder Hammer perk "Patience Rewarded" description is now accurate with its actual effect (added "When your Health is below 30%” part).
  • Lots of minor UI fixes and improvements.
  • Lots of minor animation fixes and improvements.
  • Localization fixes.

Tech issues (fixed and listed) in Warhammer 40k: Space Marine 2 update 4.0 patch notes

  • Crash fixes and general stability improvements.
  • Fixed several connectivity issues causing disconnects for players.
  • Slightly improved performance.
  • Fixed issues with controllers not working with Steam Input enabled.

Render Improvements

  • General improvements and fixes.

To summarize the Warhammer 40k: Space Marine 2 update 4.0 patch notes

Aside from the new Operation Mission: Termination, several other aspects of the game have been tweaked. As promised, the developers are slowly building on aspects of the game that can improved.